Researcher · 3D Vision & Embodied AI
Tao Lu鲁涛
I study how machines perceive, reconstruct, and act in the 3D world.
These days I work on embodied world models — teaching robots from human video, rebuilding real scenes as interactive gyms, and world action models that predict before they act. Earlier, I worked on point clouds and LiDAR during my PhD at Nanjing University, then on 3D Gaussian Splatting (Scaffold-GS, Octree-GS, GSDF) at Shanghai AI Lab and as a postdoc at Brown University.
New Real2Gym, InternW0-Δ, InfiniHand and GeoVerse are out on arXiv.
01 Research
From points to worlds.
One thread runs through my work: giving machines a 3D understanding of the world that is good enough to act on.
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move to orbit
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hover for anchors
Reconstruct
Structured 3D Gaussians for real-time, view-adaptive rendering — anchors, levels of detail, SDF coupling, and feed-forward splatting from unposed images.
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click to set a goal
Act
World models that predict, then act — robot skills from egocentric human video, real-to-sim gyms built from videos, and large-scale world action models.
02 Publications
Papers
* equal contribution · † corresponding
Full list on Google Scholar
03 Contact
Say hello.
Always happy to talk about 3D vision, world models and robot learning — or about working together.